Welcome to the release notes for this App. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
Better formatting when runnin in dependency mode.
Start and end frames are now set for Nuke Read nodes when loading an image sequence.
Tweaks to dependency based browsing mode.
Minor: Adjusted widget framework to use v0.1.5
Added dependency mode.
Details: Added a new mode to this app which allows for dependency browsing. In this mode, the middle pane displays all versions allowed by the current filters and the right most pane shows all the dependency children of that file. This is useful when you want to do package-based browsing and loading.
Better handling of the displaying of custom entities
UI now uses the display name for shotgun entity types rather than the system name.
Details: This is relevant if you are using custom entities and want to load them into your scene using the loader. previously, these would show up with their API names in the UI, e.g. CustomEntity08. Now they show up using their display name, e.g. whatever has been defined in the shotgun site preferences.
Updated manifest to use v0.1.4 of the widget framework.
Added a configuration parameter which controls if the load UI should be closed after load or not.
Experimental Photoshop Support
Now supports new QT frameworks introduced in 0.12.6
Fixed minor bugs in the loading hook.
Support for more queries in config, added a current entity button
Added support for automatic reload.
tk-multi-loader Documentation. This was auto generated on 2013-05-15. Click here for Release Notes.